Mono & Six
In this chilling sequel and prequel, players control Mono, a young boy wearing a paper bag over his head to conceal his identity from a hostile world. After rescuing Six from a hunter's cabin, the two form an alliance to traverse the decaying streets of The Pale City.
Unlike the first entry, Mono can use blunt objects to smash smaller enemies and manipulate television signals to bend reality.
- Protagonists: Mono & Six
- Key Mechanic: Cooperative puzzles, melee defense, TV teleportation
- Setting: The Pale City & The Signal Tower
Horrors of The Pale City
The city's citizens have been hypnotized and deformed by television screens broadcasting from the towering Black Spire:
- The Teacher: Rules the School with discipline, possessing an elastic neck capable of hunting through ventilation shafts.
- The Doctor: Crawls along hospital ceilings, assembling disturbing prosthetic mannequins animated by light.
- The Viewers: Hollowed-out citizens obsessively staring into television screens, violent if interrupted.
- The Thin Man: A towering, spectral figure in a fedora and suit who manipulates time, space, and TV signals.